Patch 2.2 Item Changes Guide

Posted by Cavin, 7th April 2015 News  No comments

We have put together a comprehensive list to all the item changes coming in Patch 2.2, with items organized by major categories. Use the table of contents to quickly navigate to each section. Check it out below!

 

GUIDE TO ITEM CHANGES IN PATCH 2.2

Table of Contents

  1. New Class Sets
  2. Old Sets Changes
  3. Existing Legendaries with New Affixes
  4. New Legendary Items
  5. Existing Legendaries Reworks and Buffs
  6. Miscellaneous Changes
  7. Bug Fixes

New Class Sets

New Class Sets added in Patch 2.2

Wrath of the Wastes

  • (2) Increase the damage of Rend by 500% and its duration to 15 seconds
  • (4) While Whirlwinding you take 40% reduced damage
  • (6) Whirlwind gains the effect of the Dust Devils rune and the damage of the Dust Devils is increased to 2500% weapon damage

Unhallowed Essence

  • (2) Your generators also generate 1 Discipline
  • (4) Gain 20% damage reduction and 20% increased damage for 4 seconds if no enemy is within 10 yards of you
  • (6) Your generators and Multishot deal 15% more damage for every point of Discipline you have

Delsere’s Magnum Opus

  • (2) Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 2 seconds
  • (4) Enemies affected by your Slow Time take 2000% weapon damage every second
    • This damage type will be determined by your highest equipped +% Elemental Damage
  • (6) Enemies affected by your Slow Time take 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse

Old Sets Changes

Existing Set items that received reworks or stats buffs. Reworked crafted set items at the bottom of this section. Shout-out to Monstrous who got us the names of the new items for old sets!

 

Bastions of Will

  • (2) Set Bonus
    • After casting a resource-generating attack or primary skill, gain 50% increased damage for 5 seconds
    • Your first hit with each cast of a resource-spending attack, grants 50% increased damage for 5 seconds

Bul-Kathos’s Oath

  • (2) Set Bonus
    • Increases Fury generation per second by 10
    • During Whirlwind gain 30% increased Attack Speed and Movement Speed

Roland’s Legacy

  • (2) Every use of Shield Bash and Sweep Attack reduces the cooldown of your Laws and Defensive Skills by 1 second
  • (4) Damage bonus increased from 100% to 500%. Damage bonus is now multiplicative
  • (6) Attack Speed bonus increased from 20% to 30% per stack

Immortal King’s Call

  • (4) Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack
  • (6) [new] While both Wrath of the Berserker and Call of the Ancients are active, you deal 100% increased damage
  • Now has an additional set piece: Legs (Immortal King’s Stature)
  • Immortal King’s Boulder Breaker – Now rolls 45-60% Call of the Ancients damage as a fifth primary affix

Natalya’s Vengeance

  • (2) The cooldown of Rain of Vengeance is reduced by 2 seconds every time you cast a primary skill or from the first hit of each cast of a resource-spending attack
  • (4) Rain of Vengeance deals 100% increased damage
  • (6) [new] – After casting Rain of Vengenace, deal 400% increased damage and take 30% reduced damage for 5 seconds
  • Now has additional set pieces: Gloves (Natalya’s Touch) and Legs (Natalya’s Leggings)
  • Natalya’s Slayer – Now rolls +20-25% Rain of Vengeance damage as a fifth primary affix

Inna’s Mantra

  • (2) Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%
  • (6) [new] – Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do
  • Now has additional set pieces: Gloves (Inna’s Hold) and Boots (Inna’s Sandals)
  • Inna’s Reach – Now rolls +20-25% Mystic Ally damage as a fifth primary affix

Raiment of a Thousand Storms

  • (2) Your Spirit Generators have 25% increased attack speed and 300% increased damage
  • (4) Dashing Strike now spends 75 Spirit, but refunds a Charge when it does
  • (6) Your Spirit Generators increase the weapon damage of Dashing Strike to 12500% for 6 seconds
    • Quality of Life: Dashing Stike now lights up on your action bar when the increased weapon damage is active

Raiment of the Jade Harvester

  • (2) [new] When Haunt lands on an enemy already affected by Haunt, it instantly deals 10 seconds worth of Haunt damage
  • (4) [new] – Soul Harvest gains the effect of every rune
  • (6) Amount of DoT time detonated increased from 30 to 40 seconds

Zunimassa’s Haunt

  • (2) Your Fetish Army lasts until they die
  • (4) You and your pets take 2% reduced damage for every Fetish you have alive
  • (6) [new] – Enemies hit by your Mana spenders take 275% more damage from your pets for 4 seconds
  • Now has additional set pieces: Gloves (Zunimassa’s Finger Wraps) and Legs (Zunimassa’s Cloth)
  • Zunimassa’s String of Skulls – Now rolls +20-25% Fetish Army damage as a fifth primary affix

Firebird’s Finery

  • (2) When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown
    • The meteor that falls from the sky is now a Molten Impact Meteor
  • (4) Your Fire Spells cause up to 3 enemies to explode, dealing 400% weapon damage as Fire to enemies within 10 yards
  • Bug Fixes – Fixed an issue that prevented the cooldown debuff from being removed on death

Tal Rasha’s Elements

  • (2) Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type
    • Now uses the Molten Impact rune when triggered by Fire damage
    • Can no longer be triggered by hitting a destructible object
  • (4) Attacks increase your resistance to that element by 100% for 6 seconds
  • (6) Attacks increase your damage by 150% for 6 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack (maximum of 4). Adding a stack refreshes the duration
  • Now has additional set pieces: Gloves (Tal Rasha’s Grasp) and Legs (Tal Rasha’s Stride)
  • Tal Rasha’s Unwavering Glare – Now rolls +20-25% Meteor damage as a fifth primary affix
  • Bug Fixes – Fixed an issue that prevented Magic Weapon: Electrify from triggering this set bonus

Captain Crimson’s Trimmings

  • (2) Life per Second increased from 2000 to 6000

Guardian’s Jeopardy

  • (2) Life per Second increased from 2000 to 8000

Existing Legendaries with New Affixes

New Legendary powers added to previously existing Legendary items.Items marked with [Seasonal] are exclusive Season 3 drops for the duration of the season.

 

Obsidian Ring of the Zodiac [Seasonal]

  • Your first hit with each cast of a resource-spending attack reduces the remaining cooldown of one of your skills by 1 second

Broken Promises

  • After five consecutive non-critical hits, your chance to critically hit is increased by 100% for 3 seconds

Nagelring [Seasonal]

  • Summons a Fallen Lunatic to your side every 10-12 seconds

Oculus Ring

  • Chance to create an area of focused power on killing a monster. Damage is increased by 35-40% while standing in the area

Gavel of Judgment

  • Now rolls with +30-40% Hammer of the Ancients damage as a fifth primary affix
  • Hammer of the Ancients returns 15-20 Fury if it hits 3 or less enemies

Skull Grasp

  • Increases the damage of Whirlwind by 300-400% weapon damage

Denial

  • Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 30-40%, stacking up to 5 times

Ivory Tower

  • Blocks release forward a Fires of Heaven

Dead Man’s Legacy [Seasonal]

  • Multishot hits enemies who are below 50-60% health twice

Triumvirate

  • Your Signature Spells increase the damage of Arcane Orb by 75-100% for 6 seconds, stacking up to 3 times

New Legendary Items

Newly added items with their own icons and legendary powers. Items marked with [Seasonal] are exclusive Season 3 drops for the duration of the season.

 

Iceblink (gem) [Seasonal]

  • Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%
  • The additional movement speed reduction is increased by .4% per rank
  • At rank 25 you gain 10% increased chance to critically strike Chilled or Frozen enemies

Mutilation Guard (gem) [Seasonal]

  • Gain 10% melee damage reduction
  • Melee damage reduction is increased by 1% per rank
  • At rank 25 while below 50% life, you may move through enemies unhindered

In-Geom (1h sword)

  • Cooldowns are reduced by 8-10 seconds for 15 seconds after killing an elite pack

Blood Brother (2h sword)

  • Grants a 15-20% chance to block attacks
  • Blocked attacks inflict 30% less damage
  • After blocking an attack, your next attack inflicts 30% additional damage

Corrupted Ashbringer (2h sword)

  • Chance on kill to raise a skeleton to fight for you
  • Upon accumulating 5 skeletons, they explode for 1000% weapon damage and the sword transforms into Ashbringer for a short time
  • Attacking with Ashbringer burns your target for 4500-6000% weapon damage as Holy

Eun-Jang-Do (dagger)

  • Attacking enemies below 17-20% life freezes them for 3 seconds

Arcstone (ring)

  • Lightning pulses periodically between all wearers of this item dealing 1000-1500% weapon damage

Bottomless Potion of Amplification [Seasonal]

  • Increases healing from all sources by 20-25% for 5 seconds

Bottomless Potion of Rejuvenation

  • Gain 20-30% of your maximum resource when used below 50% Life

Convention of the Elements (ring)

  • Gain 150-200% increased damage to a single element for 4 seconds
    • This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison
      • Note: Cold is not included for Crusaders

Drakon’s Lesson (bracers)

  • When your Shield Bash hits 3 or less enemies its damage is increased by 150-200% and 25% of the Wrath cost is refunded

Omnislash (belt)

  • Slash attacks in all directions

Mortick’s Brace (bracers)

  • Wrath of the Berserker gains the effect of every rune

Dread Iron (belt[Seasonal]

  • Ground Stomp causes an Avalanche

Blessed of Haull  (belt) [Seasonal]

  • Justice spawns a Blessed Hammer when it hits an enemy

Belt of Transcendence (belt)

  • Summon a Fetish Sycophant when you hit with a Mana spender

Crashing Rain (belt)

  • Rain of Vengeance also summons a crashing beast that deals 3000-4000% weapon damage

Haunted Girdle (belt)

  • Haunt releases 1 extra Spirit

Omryn’s Chain (belt)

  • Drop Caltrops when using Vault

Little Man’s Finger (ring) [Seasonal]

  • Gargantuan instead summons three smaller Gargantuans each more powerful than the original

Nilfur’s Boast (boots)

  • Increases the damage of Meteor by 100%
  • Increases the damage of Meteor by 150-200% when it hits 3 or less enemies

Ranslor’s Folly (bracers) [Seasonal]

  • Energy Twister Periodically pulls in enemies within 30 yards

Spirit Guards (bracers) [Seasonal]

  • Your Spirit generators reduce your damage taken by 30-40% for 3 seconds

Existing Legendaries Reworks and Buffs

Old Legendary items with reworked effects or increased damage percentages. As a general rule of thumb, if an affix has been completely reworked the change is not retroactive (like for Schaeffer’s Hammer) and only applies to newly dropped items, but if the affix is kept the same, then the damage % is rerolled as soon as the patch hits.

 

Puzzle Ring

  • The Treasure Goblin helper spawned by this item will now pick up items in a larger radius
  • The Treasure Goblin helper spawned by this item will now run faster when picking up items

Schaefer’s Hammer

  • (Redesigned) Casting a Lightning skill charges you with Lightning, causing you to deal 650-850% weapon damage as Lightning every second for 5 seconds to nearby enemies

Sebor’s Nightmare

  • Greatly increased Haunt cast radius
  • Haunt is now cast on all nearby enemies
    • Note: The spell effect will only be shown on 5 enemies

Sky Splitter

  • Lightning smite weapon damage increased from 150-180% to 600-750%. The internal cooldown has been greatly reduced

St. Archew’s Gage

  • The first time an elite pack damages you, gain an absorb shield for 120-150% of your maximum Life for 15 seconds

Wyrdward

  • Chance to stun increased from 13-17% to 25-35%

Homunculus

  • Time to summon a Zombie Dog to your side reduced from 4-6 seconds to 2 seconds
  • Now rolls with +20-25% Sacrifice damage as a fifth primary affix

Tiklandian Visage

  • Now displays a buff icon indicating the duration of the Horrify effect

Gesture of Orpheus

  • Can now roll with +% Arcane, Cold, Fire or Lightning damage instead of just Arcane
  • Slow Time cooldown reduction reduced from 50-70% to 30-40%

Golden Flense

  • Wrath per enemy hit increased from 3-4 to 4-6

Cluckeye

  • Chicken weapon damage increased from 100% to 500%
  • Enemies hit by the Chicken are now confused for 2 seconds

Sash of Knives

  • Dagger weapon damage increased from 275-350% to 500-650%
  • Increased proc chance from 25% to 100%

Cord of the Sherma

  • Chaos field duration increased from 2-4 seconds to 3-4 seconds
  • Greatly increased proc chance

Andariel’s Visage

  • Poison nova weapon damage increased from 100-130% to 350-450%

Boots of Disregard

  • Life per Second increased from 500 to 10000
  • Number of stacks reduced from 8 to 4

Bottomless Potion of the Leech

  • Life on Hit increased from 1500-3000 to 15000-20000 for 5 seconds

Bottomless Potion of Mutilation

  • Life on Kill increased from 4000-8000 to 40000-50000 for 5 seconds

Bottomless Potion of Regeneration

  • Additional Life gained increased from 25000-45000 to 75000-100000 over 5 seconds

Death Watch Mantle

  • Fan of knives weapon damage increased from 200% to 750-900%
  • Chance to explode on hit increased from 15-35% to 25-35%
  • Radius increased from 10 to 20 yards
  • Internal cooldown has been greatly reduced

Defender of Westmarch

  • Charging wolf weapon damage increased from 300-400% to 800-1000%

Fire Walkers

  • Burnt ground weapon damage increased from 100% to 300-400% per second

Pandemonium Loop

  • On death explosion weapon damage increased from 200-800%
  • No longer rolls against skill proc coefficients

Pox Faulds

  • Vile stench weapon damage increased from 240-320% to 450-550%
  • Duration reduced from 10 to 5 seconds
  • Greatly reduced internal cooldown

Miscellaneous Changes

  • Ramaladni’s Gift – Can now stack to 100
  • +Max Discipline can now roll on Bows and Crossbows, in addition to Hand Crossbows
  • All Crafted Rare items are no longer Account Bound
  • Regular Health Potions have been removed from the game
    • The Health Potion slot on the action bar is now a bottomless Heath Potion that will heal you for 60% of your maximum Life.
    • The functionality of Legendary bottomless potions is unchanged.
  • Looting a crafting material will now also pick up all other materials of the same type within 20 yards
  • Looting a gem will now also pick up all other gems within 20 yards

Bug Fixes

Fixes to old Legendary affixes that were not working correctly, as well as other item related bug fixes.

 

Madstone

  • Fixed an issue that caused Exploding Palm to be applied after Seven-Sided Strike did damage

Halo of Arlyse

  • Fixed an issue that could sometimes cause Ice Armor – Crystalize stacks to fall off with this item equipped

Puzzle Ring

  • Fixed an issue causing players to receive a chat message stating that you have killed a Treasure Goblin when a player with this item equipped died
  • Fixed an issue that caused the Treasure Goblin lore book to be granted to players when they died with this item equipped

Fixed an issue that would sometimes prevent Account Bound Legendary item names from being faded out for players who were not eligible to loot them

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